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Exhibit Aphorisms The Three Ways an Exhibit Must Work (Ken Gleason): Design always doubles the cost, but good design can multiply the value many times The last 10% of the exhibit takes 90% of the work. Visitors are the most destructive force known to man If it can happen, eventually it will “The Survival of the Dullest” Just because an exhibit is popular doesn’t mean that it really works Sufficient ruggedisation of loose parts of exhibits turns them into weapons Big levers mean big forces Unbreakable isn’t, For every hole or gap there is a corresponding human limb or appendage to get wedged in it Any component that is ideal, cheap and universally available
will be discontinued by the time the exhibit that uses it is fully developed. If in doubt don’t Simple exhibits aren’t Making easy exhibits is difficult. Bad exhibit ideas get more complex, good exhibit ideas get simpler. The reliability of an exhibit is inversely proportional to the number and importance of the people using it. Newsletter Spring 1998 Contents Centres > Satrosphere News | What is happening to Light on Science? | Inspire News | Herstmonceux News Exhibits > BIG working group on exhibit development | What is Design? | Exhibit Aphorisms | "Here's Looking at Euclid" - exhibit idea | Roald Dahl and the Children's Gallery | Are hybrids best? - viewpoint Demonstrations and shows > Shows at the Exploratory | Exploding Can Demonstration | Water to wine Demonstration | Nitrogen story - urban myth? Millennium News > More Millennium Grants | Pantechniques rewarded | Millennium awards scheme | A listing of interactive projects funded by lottery grants Research > Measuring the performance of interactive centres Resources and conferences > Conferences and Future Events | Indian Science Congress Report | Managing Science Centres Book Review | Children's Museums Book information BIG > BIG Moves - From the Chair | BIG AGM Report | BIG Annual Report 1997
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